NeuraNPC works for every narrative game

Whether you're building a 100-hour RPG or a roguelike with procedural characters, the same API handles it.

RPG & Story Games

Create memorable companions, quest givers, and villagers that remember player choices and build relationships over time.

  • NPCs remember player decisions across saves
  • Dynamic dialogue based on reputation
  • Personalized quest recommendations
  • Companion loyalty systems
RPG & Story Games
Example Dialogue
What players experience

"You helped my village last winter... I won't forget that. Take this family heirloom."

Open World Games

Populate your world with unique characters that have their own stories, schedules, and personalities.

  • Hundreds of unique NPC personalities
  • Town gossip that spreads dynamically
  • NPCs reference world events
  • Emergent storytelling
Open World Games
Example Dialogue
What players experience

"Did you hear? The dragon attacked Eastgate! My cousin barely escaped!"

Adventure & Puzzle Games

Intelligent NPCs that provide hints, track player progress, and adapt puzzle difficulty.

  • Context-aware hints
  • Remember which puzzles player solved
  • Adaptive difficulty through dialogue
  • Natural tutorial integration
Adventure & Puzzle Games
Example Dialogue
What players experience

"Hmm, last time you got stuck on the water puzzle. Would you like a hint?"

Multiplayer & Social Games

NPCs that remember each player individually and reference shared experiences.

  • Per-player memory and relationships
  • NPCs mention other players
  • Faction and guild awareness
  • Social dynamics simulation
Multiplayer & Social Games
Example Dialogue
What players experience

"Your guild leader was just here. She mentioned you're the best archer in your group!"

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